| Maine
I. Definition of gambling
1. Definition
Maine defines "gambling" as "staking or risking something
of value upon the outcome of a contest of chance or a future contingent event
not under his control or influence, upon an agreement or understanding that
he or someone else will receive something of value in the event of a certain
outcome." Me. Rev. Stat. Ann. tit. 17-A, § 952(4) (2006). Maine
defines a contest of chance as any game, contest, scheme, or device in which
(a) a person stakes or risks something of value for the opportunity to win
something of value;(b) the rules of operation or play require an event the
result of which is determined by chance, outside the control of the contestant
or participant; and(c) chance enters as an element that influences the outcome
in a manner that can not be eliminated through the application of skill. Me.
Rev. Stat. Ann. tit. 17-A, § 952(3) (2006).
Even if a game does have elements of chance, it will not be illegal in Maine
unless the participant gives consideration, or something of value, for the
opportunity to win a bigger prize. Me. Rev. Stat. Ann. tit. 17-A, § 952(3)
(2006).
1a. Consideration: Gambling versus Sweepstakes
Something of value under Maine Law is defined to mean (a) any money or property;(b)
any token, object or article exchangeable for money, property, amusement or
entertainment; or(c) any form of credit or promise directly or indirectly
contemplating transfer of money or property, or of any interest therein, or
involving extension of a service, entertainment or a privilege of playing
at a game or scheme without charge. Me. Rev. Stat. Ann. tit. 17-A, §
952(10) ( 2006).
Maine courts have held that a "thing of value," to be subject
of gaming, may be anything affording the lure necessary to indulge gambling
instinct. See State v. Baitler 131 Me. 285 (Me. 1932). But recently,
the Maine Supreme Court has held that if a promotional contest does not require
a purchase it is not an illegal lottery or game of chance because consideration
is absent. See Classic Oldsmobile-Cadillac-GMC Truck, Inc. v. State,
704 A.2d 333, 334 (Me. 1997) (contest not gambling if entrance fee does not
form the prize and promoter does not receive a benefit from fees charged);
State v. Bussiere, 154 A.2d 702, 706 (Me. 1959) (no risk of valuable
consideration if participant is not required to make a payment or purchase
to play).
Although Bussiere allowed a completely free game in which all
contestants enter for free, a game did not avoid the consideration element
if any participant paid "a consideration, however small, for the
privilege of having an advantage or seeming advantage over any other."
Id. at 706. Some ambiguity exists whether this case is merely restating
the equal dignity rule or infers that an alternative method of entry will
not save a game from illegality. Despite the loose language, the former seems
more likely.
In Bussiere, the court dealt with a grocer who had given away cash
awards through a drawing that required no money or purchases from the store
to enter. Though the State of Maine argued that consideration was not a necessary
requirement to have an illegal game of chance, the court was persuaded that
it was due to the plain statutory language. Id. at 705-06. Therefore,
this drawing could not meet all the enumerated requirements for a lottery
and was held to be legal. Id. at 707
In State v. Baitler, 131 Me. 285, 161 A. 671 (1932), a vending machine
would distribute a varying number of tokens that could be used to play an
attached baseball game. Because these tokens could be exchanged for amusement
purposes, the playing of the baseball game, they were held to be things of
value. Id.
2. Chance: Gambling versus Contests of Skill
Maine appears to apply the predominance test with regard to whether a
game may be classified as a game of chance or skill. In Maine, a contest of
chance means any game, contest, scheme or device in which: (a) a person stakes
or risks something of value for the opportunity to win something of value;
(b) the rules of operation or play require an event the result of which is
determined by chance, outside the control of the contestant or participant;
and (c) chance enters as an element that influences the outcome in a manner
that can not be eliminated through the application of skill. Me. Rev. Stat.
§ 952(2).
For the purposes of this discussion, "an event the result of which
is determined by chance" includes but is not limited to a shuffle of
a deck or decks of cards, a roll of a die or dice or a random drawing or generation
of an object or objects that may include, but are not limited to, a card or
cards, a die or dice, a number or numbers or simulations of any of these.
A shuffle of a deck or decks of cards, a roll of a die or dice, a random drawing
or generation of an object or objects or some other event the result of which
is determined by chance that is employed to determine impartially the initial
order of play in a game, contest, scheme or device does not alone make a game,
contest, scheme or device a game of chance. Me. Rev. Stat. § 952(2).
A person engages in gambling if he stakes or risks something of value
upon the outcome of a contest of chance or a future contingent event not under
his control or influence, upon an agreement or understanding that he or someone
else will receive something of value in the event of a certain outcome. Me.
Rev. Stat. § 952(3).
A statute in Maine specifies that the "Chief of the State Police
shall provide a mechanism for individuals and businesses to request a determination
from the State Police as to whether a particular contest, scheme or device
qualifies as a game of chance or a game of skill." 17 Me. Rev. Stat.
§ 343 (1999).
The applicable statute gives some guidance as it defined a game of skill
as a "game, contest, scheme or device in which a person stakes or risks
something of value for the opportunity to win something of value and that
is not a game of chance." The statute then defines a game of chance as
the result of which was determined outside the control of the player. Chance
influences the outcome in a way that may not be eliminated by skill of the
player. The statute clarifies that a random drawing, shuffle, roll of dice
or other chance event that determined the initial order of a game is not conclusive
that a game is a game of chance. See 17 Me. Rev. Stat. § 330(2)
(1999).
A case decided in 1932 held that a machine entitled "Play Ball"
is not a game of skill. The player starts three reels which would play an
imaginary game of baseball upon the player's insertion of a token. The player
could start or stop the reels, but the court concluded that the mechanics
of the machine and not the player's skill control the device. State v.
Baitler, 131 Me. 285, 161 A. 671 (1932). Although the court recognized
the presence of skill, the court also concluded that it was important that
chance predominated over skill. Id.
In Classic Oldsmobile-Cadillac-GMC Truck, Inc., v. State, 704 A.2d
333 (1997), the court examined the legislative intent of the "chance"
element. In that case, a car dealership ran a month-long promotion where anyone
that leased a new vehicle would receive free lease payments for a year if
the temperature exceeded ninety-six degrees at a later date at the Portland
International Jetport. Id. at 333-34. The court held the temperature
aspect of the promotion contained elements of chance, outside the control
of the lessees, and would not be eliminated through any exercise of skill.
Id. This promotion was consequently held to be an illegal game of chance.
Id.
II. Definition of Bookmaking
Bookmaking is defined as "advancing gambling activity by unlawfully
accepting bets from members of the public as a business, rather than in a
casual or personal fashion, upon the outcomes of future contingent events."
Me. Rev. Stat. Ann. tit. 17-A, § 952(2) (2006).
Advancing gambling activity is defined as materially aiding in the activity
of gambling, and bookmaking is specifically mentioned as an activity that
would fall under this umbrella definition. Me. Rev. Stat. Ann. tit. 17-A,
§ 952(1) (2006).
Accepting bets on future contingent events incorporates many situations.
In State v. Goldman, 281 A.2d 8 (1971), the defendant's illegal bookmaking
business included taking bets on sporting events, horse races, and a numbers
game.
III. Specific Gaming Device Definitions
Under Maine law, a gambling device is:
"any device, machine, paraphernalia or equipment that is used or
usable in the playing phases of any gambling activity, whether that activity
consists of gambling between persons or gambling by a person involving
the playing of a machine. However, lottery tickets and other items used
in the playing phases of lottery schemes are not gambling devices within
this definition." Me. Rev. Stat. Ann. tit. 17-A, § 952(5) (2006).
An Illegal gambling machine means any machine, including electronic devices,
however operated where:
A. The internal mechanism or components of which when set in motion or
activated may deliver or entitle the person playing or operating the machine
to receive cash, premiums, merchandise, tickets or something of value;
B. That is used to advance gambling activity;
C. That is not a machine that a person may lawfully operate pursuant to
a license that has been issued under Title 17, chapter 14 or that is operated
by the Department of Administrative and Financial Services, Bureau of Alcoholic
Beverages and Lottery Operations; and
D. That is not a slot machine registered pursuant to Title 8, section 1020
and owned by a slot machine distributor licensed pursuant to Title 8, section
1013. Me. Rev. Stat. Ann. tit. 17-A, § 952(5-A) (2006).
Subsection C refers to an electronic video machine, which is a machine containing
games that may allow the player to play again for free, but not to receive
any cash, merchandise, or tickets that could be redeemed for either. Me. Rev.
Stat. Ann. tit. 17, § 330(1-A) (2006). Licenses for these machines can
be granted to bona fide charitable, educational, political, etc. organizations
that have been organized under the laws of that State for two or more years.
Me. Rev. Stat. Ann. tit. 17, § 332(3-B) (2006).
Pinball machines have been defined as a gaming device in the State of Maine.
In State v. Livingston, 135 Me. 323, 196 A. 407 (1938), a pinball machine
that randomly selected a target for the player to shoot for and distributed
tickets exchangeable for prizes if that target was hit, was held to be a gaming
device due to the amount of chance present in the game.
In State v. Baitler, 131 Me. 285, 161 A. 671 (1932), an automatic
candy vending machine was held to be a gaming device. After individuals inserted
money for the candy, they were given anywhere from two to twenty tokens that
could be used to play an attached baseball game of chance. Id. Because
these tokens were distributed randomly and were considered to be something
of value, the court held that this machine was a gambling device. Id.
at 672.
Punch boards have also been declared a gaming device under Maine law. Grove
Mfg. v. Jacobs, 117 Me. 163, 103 A. 14 (1918). A punch board is a card
that contains a number of holes with numbers under each one. The card will
dictate how many holes an individual is allowed to punch out. If after punching
out a hole the individual finds a number that the card has declared a winner,
the person will win whatever amount of money is indicated on the card for
that number.
IV. Bucket Shop Laws
According to Me. Rev. Stat. Ann. tit. 17, chp. 27 (2006), Maine's Bucket
Shop laws contained in Me. Rev. Stat. Ann. tit. 17, §§651-654 have
been repealed.
V. Prohibition of games of skill
1. Poker/Card games
Maine specifically has listed events it holds to be determined by chance.
Me. Rev. Stat. Ann. tit. 17-A, § 952(3) (2006). That section reads "an
event the result of which is determined by chance" includes but is not
limited to a shuffle of a deck or decks of cards, a roll of a die or dice
or a random drawing or generation of an object or objects that may include,
but are not limited to, a card or cards, a die or dice, a number or numbers
or simulations of any of these. A shuffle of a deck or decks of cards, a roll
of a die or dice, a random drawing or generation of an object or objects or
some other event the result of which is determined by chance that is employed
to determine impartially the initial order of play in a game, contest, scheme
or device does not alone make a game, contest, scheme or device a game of
chance. Me. Rev. Stat. § 952(3) (2006).
This definition includes the shuffle of a deck or decks of cards. Because
Poker and most other card games involve shuffling, these games seem to be
illegal under this definition.
2. Games using Dice
Maine considers a roll of a die or dice as an event determined by chance
as shown above. Me. Rev. Stat. Ann. tit. 17-A, § 952(3) (2006). Games
involving dice would be considered a game of chance and illegal.
3. Billiards
In Maine, one must have a license to keep a billiards or pool room.Me. Rev.
Stat. Ann. tit. 8, § 2 (1997). Businesses with billiards cannot use it
for gambling purposes.Me. Rev. Stat. Ann. tit. 30-A, § 3833 (2006).
4. Bowling
Similarly, one must have a license to have a bowling alley. Me. Rev. Stat.
Ann. tit. 8, § 2 (1997). However, there is no mention of any gambling
prohibitions.
5. Darts
Maine does not have any statutory authority, attorney general opinions,
or case law regarding games using darts.
VI. Express Exemptions
1. Social Gaming
"Players" are exempt from the category of advancing gambling activity.Me.
Rev. Stat. Ann. tit. 17-A, § 952(1) (2006). "Players" are those
that compete in social gambling and only receive value from the game in the
form of their personal gambling winnings (ex. Guy's Poker Night).Me. Rev.
Stat. Ann. tit. 17-A, § 952(8) (2006). Social gambling is gambling
where one profits only from their winnings as a player in that game, and no
one profits for arranging or hosting the game at their premises or for supplying
food or drink. Me. Rev. Stat. Ann. tit. 17-A, § 952(8) (2006). Social
gambling does not require a license. Me. Rev. Stat. Ann. tit. 17, §
331 (2006).
In Chenard v. Marcel Motors, 387 A.2d 596 (1978), the court stated
that the relevant gambling criminal provisions in the state deal exclusively
with professional and organized gambling, essentially excluding friendly,
small-time games. Another social gaming exception exists for the elderly.
While a license is required to conduct a bingo or beano game, groups that
are ninety percent comprised of individuals over the age of 62 can conduct
these activities without a license if the game is not run for profit. Me.
Rev. Stat. Ann. tit. 17, § 313-A (2006).
2. Charity Gaming
Charity organizations may obtain licensees to conduct "beano"
or bingo games at its premises even though this is a game of chance and would
be considered illegal in other contexts. Me. Rev. Stat. Ann. tit. 17, §
314 (2006).
Also, Charitable organizations are not required to get a license to hold
a raffle where the wining prize is less than $10,000 dollars in value. Me.
Rev. Stat. Ann. tit. 17, § 331(6) (2006).
Charitable organizations also can receive one special exempt raffle license
per year to hold a raffle where the winner receives something of value worth
more than 10,000 but not worth more than 25,000. Me. Rev. Stat. Ann. tit.
17, § 331(7-A) (2006). Charitable organizations can also receive
one special exempt raffle license per year to hold a raffle where the winner
receives something of value worth more than 10,000, but not worth more than
75,000. Me. Rev. Stat. Ann. tit. 17, § 331(8-A) (2006).
Charitable organizations are one of the few enumerated organizations that
can receive a license to operate games of chance. Me. Rev. Stat. Ann. tit.
17, § 332(1) (2006). However, slot machines, roulette, or any games known
as policy or numbers are prohibited regardless if a license is obtained or
not. Me. Rev. Stat. Ann. tit. 17, § 332(3) (2006). Charitable organizations
can get a license to have electronic video machines. Me. Rev. Stat. Ann. tit.
17, § 332(3-B) (2006). Charitable organizations can get a license to
conduct a livestock raffle for fund-raising purposes. Me. Rev. Stat. Ann.
tit. 17, § 332(6) (2006).
3. Chucky Cheese Exemptions
There are no express exemptions for prize games below a certain dollar
amount.
4. Slots
The Maine Gambling Control Board can issue a license for operation of slot
machines. Me. Rev. Stat. Ann. tit. 8, § 1011 (Supp. 2005). The Board
will only accept applications from those that operate a commercial track,
defined in Me. Rev. Stat. Ann. tit. 8, § 275-A as a licensed harness
horse racing track with pari-mutuel wagering. Me. Rev. Stat. Ann. tit. 8,
§ 1011(2) (Supp. 2005). These commercial tracks must meet certain
criteria which are:
A. The commercial track is located at or within a 5-mile radius of the
center of a commercial track that conducted harness racing with pari-mutuel
wagering on more than 25 days during calendar year 2002; and
B. The operation of slot machines at the commercial track is approved by
the voters of the municipality in which the commercial track to be licensed
is located by referendum election held at any time after December 31, 2002
and before December 31, 2003.Me. Rev. Stat. Ann. tit. 8, § 1011(2)
(Supp. 2005).
If the license is granted, it must be maintained continuously by the commercial
track. Me. Rev. Stat. Ann. tit. 8, § 1011(3) (Supp. 2005).
4. Lottery
Maine has a state lottery commission that sets the rules and standards for
the state lottery, including the types of lotteries, the number and size of
the prizes, the number of drawings. Me. Rev. Stat. Ann. tit. 8, § 374
(1997 and Supp. 2005). They are also in charge of licensing lottery sales
agents. Me. Rev. Stat. Ann. tit. 8, § 375 (1997 & Supp. 2005).
Maine entered into a Tri-State Lotto Compact with Vermont and New Hampshire
where the three states will have common tickets, common advertising, and a
common prize pool. Me. Rev. Stat. Ann. tit. 8, § 402 (1997 & Supp.
2005).
5. Horseracing
Maine does have a State Harness Racing Commission that adopts state wide
rules for operating and conducting harness horse races in the state. Me. Rev.
Stat. Ann. tit. 8, § 268 (1997 & Supp. 2005). They also adopt rules
for licensing and operating off-track betting facilities. Id. See
also Me. Rev. Stat. Ann. tit. 8, § 275-D (1997 & Supp 2005).
6. Greyhound Racing
Greyhound Racing is prohibited in the state of Maine. Me. Rev. Stat. Ann.
tit. 8, § 301 (1997).
VII. Specific Internet Prohibition
Maine does not have any statutory authority, attorney general opinions,
or case law regarding internet gaming prohibitions.
VII. Gaming Crimes and Penalties for unlawful gambling
"Unlawful Gambling" is any gambling not expressly authorized by
Maine Statute. Me. Rev. Stat. Ann. tit. 17-A, § 952(11) (2006).
A person is guilty of aggravated unlawful gambling if he intentionally
or knowingly advances or profits from unlawful gambling activity by:
A. Engaging in bookmaking to the extent that the person receives or accepts
in any 24-hour period more than 5 bets totaling more than $500; or
B. Receiving in connection with a lottery or mutuel scheme or enterprise,
money or written records from a person other than a player whose chances
or plays are represented by such money or records; or
C. Receiving in connection with a lottery, mutuel or other gambling scheme
or enterprise more than $1,000 in any 24-hour period played in the scheme
or enterprise.
Aggravated gambling is a Class B crime. Me. Rev. Stat. Ann. tit.
17-A, § 953 (2006) (emphasis added).
Also, any person is guilty of unlawful gambling if he intentionally or knowingly
advances or profits from unlawful gambling activity. Me. Rev. Stat.
Ann. tit. 17-A, § 954 (2006). This is a lesser offense and is classified
as a Class D crime. Id.
It seems that with these two crimes it is only the operator that is charged,
not the player. Both these crimes state that the person must "knowingly
advance" or "profit" from unlawful gambling activity. The "advancing
gambling activity" definition found in Me. Rev. Stat. Ann. tit. 17-A,
§ 952 (2006) provides an exception for "players", meaning those
that only receive consideration in the form of their own personal gambling
winnings. However, those that run the games or that are involved with any
phase of the operation of the game are considered to be advancing gambling
activity. Me. Rev. Stat. Ann. tit. 17-A, § 952(1) (2006). Alternatively,
profiting from gambling activity does not encompass one’s personal winnings
in a game. This term explicitly excludes "players" and their winnings.
Me. Rev. Stat. Ann. tit. 17-A, § 952(9) (2006).
Other gaming crimes include possession of gambling records which are to be
used in the operation of unlawful gambling activity. Me. Rev. Stat. Ann. tit.
17-A, § 955 (2006). This crime once again provides an exception for "players."
Id. This is a class D crime. Id.
Also, one can be punished for possessing gambling devices if these
devices will be used in the advancement of unlawful gambling activity. Me.
Rev. Stat. Ann. tit. 17-A, § 956 (2006). This is also a class D crime.
Id.
In State v. Ferris, 284 A.2d 288, 290 (1971), the court held that
betting slips and records of betting do not constitute gambling devices. The
court classified these as "aids," but not devices which in it of
themselves determine the outcome of the wager. Id. However, now with
the enactment of Me. Rev. Stat. tit. 17-A, § 955 (2006), it seems that
these would be considered gambling records and one would be subject to punishment
under that statute.
IX. Statute of Annes/recovery of debts
Under Maine law, it seems that the recovery of gambling debts is unenforceable.
In Chenard v. Marcel Motors, 387 A.2d 596, 600 (1978), the court held
that a gambling contract is unenforceable. The court stated that if the promisor
had to pay a winning promissee, the promisor would receive nothing of equal
value for his performance. Id. The court’s decision was in line
with the Restatement of Contracts § 520 (1932) which states that "a
bargain in which a promisor undertakes that, upon the existence or happening
of a condition he will render a performance (a) for which there is no agreed
exchange . . . is a wager and is illegal." Id.
X. Lawful Commercial Casino Gaming
Maine does not have any statutory authority , attorney general opinions,
or case law granting authority for commercial casino gaming.
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